
LEGEND OF MANA CODES FULL
WazaPointGage gives you the option of Normal and Full modes of 'WPG' (What is this?) DamageDump appears to toggle a counter for your damage on and off, and can adjust your enemy and party's levels. Artifact displays boxes of "Found '", and seems to dump some artifacts into your menu. To Initmap brings you to the first room of the debug. HP is used to modify your player party's health and enemy party's health. The NPC on the left has many options again to warp you between the Dummy WM and the Real WM. Exiting the Corral and the Home map brings you to the real World Map. The onion next to this one sends you to your Monster Barn, which is filled with Beast Monster eggs all named 'I cE9'. The 'other map' option seems to send you to the Battle Map. The top, leftmost NPC brings up an option to turn it into one of four party NPCs (Escad, Daena, Larc, Sierra) and follow you. Selecting Dummy WM drops you into a dirt-textured room full of NPCs. The last onion has options to send you to the 'Shoda' map, the 'Inoue' map, and the 'Yagi' map. The third onion has options to send you to the Battle debug room (with what appears to be a humorous reference to Final Fantasy 7). The leftmost NPC has no reaction, the second has commands to send you to the real World Map, a Dummy World Map, and to cancel. You'll be immediately dropped into the first section of the debug room.Īfter loading you'll be dropped into a room containing 4 onion people.


For the Japanese version, and select the 'Quick Continue' option on the title screen.
